MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey' (2024)

MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey' (1)

2024 is feeling very 2016 all of a sudden. No, I don't mean because we're reentering the psychic maelstrom of election season; I'm talking about the MOBAs. In the back half of the 2010s, we watched the industry pack the market way past the MOBA oversaturation point as it seemed like every major publisher was racing to capture whatever lightning Riot and Valve hadn't already bottled with League of Legends and Dota 2.

Many of those efforts failed as, tragically, jungling as Batman didn't prove compelling enough to draw a sustainable amount of attention away from the biggest players in the space. The market moved on to chase the emerging battle royale zeitgeist, trailing failed MOBAs in its wake and leaving the genre to its handful of unchallenged titans.

But now, years later, there's a bunch of MOBA action happening all at once. It began in April, when the formerly free-to-play Gigantic returned from its 2018 closure as Gigantic: Rampage Edition. August, though, has felt like the breaking of some arcane seal that was keeping lane-based combat from reemerging into the world. Over the last few weeks, Predecessor—the MOBA built from the assets of Epic's defunct Paragon—got its 1.0 release, Smite 2 has launched its buy-in closed alpha, and Valve revealed Deadlock, its in-development third person shooter MOBA whose not-so-secret closed playtest had attracted tens of thousands of players.

Whether it's a temporary burst of activity or the beginning of a renaissance, MOBAs are back in vogue. The question is: Why now? For Alex Cantatore, executive producer for Smite 2, soulslikes deserve some of the credit.

"I've often described MOBAs as the 'soulslike' of multiplayer genres," Cantatore told PC Gamer via email. "They're really hard. You're going to die a lot to learn the game." While technically demanding games have always had their audience, we're now in a world where games like Elden Ring can casually brutalize their players and still sell tens of millions of copies. With punishing games achieving a mainstream appeal, Cantatore says MOBAs have an opportunity to attract an audience they might not have been able to eight years ago.

"That same feeling you get when you take down Malenia? Like you were rewarded for deeply mastering the game? That's the feeling you get from winning every game of Smite 2," Cantatore said. "Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey."

Robbie Singh, CEO of Predecessor developer Omeda Studios, thinks we aren't seeing a MOBA comeback so much as a MOBA evolution. "In our view, MOBAs never really went away in the first place," Singh told PC Gamer over email.

The biggest gaming news, reviews and hardware deals

Keep up to date with the most important stories and the best deals, as picked by the PC Gamer team.

Instead, Singh thinks the core audience of western gamers turned its attention elsewhere as MOBAs didn't keep up with advancing tech and design standards. "It could be that a new generation of gamers is just now coming to realize that there's also a new generation of MOBAs that look and play better than the ones they may be used to," Singh said.

For Cantatore, it seemed like so many MOBAs failed in the late 2010s because they didn't offer a compelling alternative to what was being offered by League and Dota. "I think during the last MOBA boom, you saw a lot of fine games that didn’t really evolve the formula and so they didn't stand out compared to established competitors," Cantatore said. "Smite survived because it threaded the perfect balance."

Similarly, Singh says Omeda understands that, in 2024, it's not enough for Predecessor to try and repackage the traditional MOBA experience. "These days, we'd say that to be successful as a modern MOBA you need a solid foundation of heroes and core mechanics, but we also want to step back and look beyond the genre itself," Singh said.

Considering that Gigantic, Smite 2, Predecessor, and now Valve's Deadlock are all MOBAs that have cast off the traditional RTS-style controls for a third person, action-centric presentation, it seems like there's a common sentiment that MOBAs need to meet changing expectations.

"I think player expectations just keep growing," Cantatore said. "And we think the only way to meet those expectations is to get your game out in the public earlier than you're really comfortable with, so that you can get feedback on exactly what players think and what they want."

Lincoln spent his formative years in World of Warcraft, and hopes to someday recover from the experience. Having earned a Creative Writing degree by convincing professors to accept his papers about Dwarf Fortress, he leverages that expertise in his most important work: judging a videogame’s lore purely by its proper nouns. Lincoln's previously written for sites like Waypoint, Polygon, and Fanbyte, and spent three years freelancing for PC Gamer before joining on as News Writer in 2024. He's a sicko for games that act as storytelling toolkits, whether we’re shaping those stories for ourselves or sharing them with others, and will take any opportunity to gush about Monster Hunter.

More about moba

How finished is Deadlock?Deadlock's lanes are utterly fascinating when it comes to MOBA design, and it's because of its shooter elements—not in spite of them

Latest

Obsidian seems scared people will compare Avowed to Skyrim, but it shouldn't be—the similarities are obvious, but the differences make it compelling
See more latest►

See comments

Most Popular
All Honkai: Star Rail codes from the 2.5 livestream
Warhammer 40,000: Mechanicus 2's revamped Cognition system is incredibly clever, bridging the gap between wargame vets and tactics fans
Shinji Mikami doesn't think the world needs another Dino Crisis, 'that's been kind of nailed down by Monster Hunter in recent years'
This open source tool updates DLSS to the latest version in all your games at once and no matter the launcher
As Intel's struggles continue, rumours are now emerging that plans are afoot to flog its chip-manufacturing fabs
Space marines are so big the Space Marine 2 dev team had to spend a considerable amount of time just getting their walking and running animations right
Today's Wordle answer for Friday, August 30
Deadlock's first major patch adds wall jumping and over a hundred balance changes
'We are not an extraction shooter, hero shooter, or some competitive tac shooter:' Cyberpunk FPS Defect's secret fourth thing actually has me excited for a PvEvP game for once
Sid Meier was apparently baffled by the decision to launch Civilization 5 without Genghis Khan: 'Sid said, What?'
Demonschool, the Persona-like tactical RPG about battling demons while getting a good education, has been delayed into 2025 so developers can add 'more life and liveliness' to the game world
MOBAs are suddenly back in fashion, and one dev says it might be because of soulslikes: 'Now that more players understand that it feels great to master a difficult game, I think more are willing to take that journey' (2024)
Top Articles
Cheers to Casper and Nova - Chapter 4 - panicked_herb
Anatomy Drawing Lessons
Bleak Faith: Forsaken – im Test (PS5)
Lorton Transfer Station
Ffxiv Palm Chippings
Tyrunt
Ribbit Woodbine
Phillies Espn Schedule
Cnnfn.com Markets
Premier Reward Token Rs3
Craigslist Edmond Oklahoma
Jenn Pellegrino Photos
Troy Bilt Mower Carburetor Diagram
St Maries Idaho Craigslist
Zack Fairhurst Snapchat
Talbots.dayforce.com
Petco Vet Clinic Appointment
Poe Str Stacking
O'Reilly Auto Parts - Mathis, TX - Nextdoor
A Person That Creates Movie Basis Figgerits
Galaxy Fold 4 im Test: Kauftipp trotz Nachfolger?
Valic Eremit
Jermiyah Pryear
Shoe Station Store Locator
Hefkervelt Blog
Gopher Carts Pensacola Beach
Vlacs Maestro Login
Motor Mounts
Craigs List Tallahassee
Delta Rastrear Vuelo
Moonrise Time Tonight Near Me
Eaccess Kankakee
Martin Village Stm 16 & Imax
Angela Muto Ronnie's Mom
Minecraft Jar Google Drive
Black Adam Showtimes Near Amc Deptford 8
Edict Of Force Poe
Hell's Kitchen Valley Center Photos Menu
Gpa Calculator Georgia Tech
Überblick zum Barotrauma - Überblick zum Barotrauma - MSD Manual Profi-Ausgabe
Ashoke K Maitra. Adviser to CMD's. Received Lifetime Achievement Award in HRD on LinkedIn: #hr #hrd #coaching #mentoring #career #jobs #mba #mbafreshers #sales…
Daly City Building Division
Dcilottery Login
Author's Purpose And Viewpoint In The Dark Game Part 3
Dragon Ball Super Super Hero 123Movies
Chubbs Canton Il
Rite Aid | Employee Benefits | Login / Register | Benefits Account Manager
552 Bus Schedule To Atlantic City
Page 5747 – Christianity Today
4Chan Zelda Totk
Understanding & Applying Carroll's Pyramid of Corporate Social Responsibility
Latest Posts
Article information

Author: Jonah Leffler

Last Updated:

Views: 6209

Rating: 4.4 / 5 (45 voted)

Reviews: 92% of readers found this page helpful

Author information

Name: Jonah Leffler

Birthday: 1997-10-27

Address: 8987 Kieth Ports, Luettgenland, CT 54657-9808

Phone: +2611128251586

Job: Mining Supervisor

Hobby: Worldbuilding, Electronics, Amateur radio, Skiing, Cycling, Jogging, Taxidermy

Introduction: My name is Jonah Leffler, I am a determined, faithful, outstanding, inexpensive, cheerful, determined, smiling person who loves writing and wants to share my knowledge and understanding with you.